Did you know that Grim Fandango is now 20 years old?
It’s been a good few years for our beloved classic, with re-releases on modern platforms which brought us remastered music and higher-definition visuals.
Grim Fandango designer himself Tim Schafer has celebrated the occasion by posting a Double Fine video looking at eight things that inspired the game:
I’m very saddened to have just learnt from Tim Schafer that Jory didn’t recover from his accident and has passed away. I send my condolences to his loved ones.
Original Article
Sound engineer Jory Prum — who recovered and remastered Grim Fandango‘s audio and music for Grim Fandango Remastered, and has more recently worked on Day of the Tentacle Remastered — has been involved in a serious motorbike accident that’s left him in a coma. His friends from the California Institute of the Arts have created a fundraiser to help him through his rehabilitation. A friend of Jory’s has told me:
“Jory spent many hours in surgery to stop a brain bleed, abdominal bleed, and initial stabilization of a shattered ankle and foot. he has started having additional surgeries to reconstruct numerous other broken or shattered bones. His mother reports that he has been moving his extremities, which is hopeful. They plan on bringing him out of the (induced?) coma in a couple days. His doctors are expecting one to two months in Trauma ICU before being transfered to a Trauma Rehab unit.”
Jory’s work on Grim Fandango Remastered was a labour of love according to his friend, and Grim Fandango‘s composer Peter McConnell referred to him as “a tech genius”. I can think of no better way to thank Jory for his contribution to the wonderful Grim Fandango Remastered than contributing to his fundraiser if you see fit.